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Radical Heroes: Crimson City Crisis Update 6

UPDATE 6

FIXES
-Game no longer crashes at New Game, Continue or Save Game
-Lightened shadows in Knucklegeddon playset
-Crimsonville playset objects failed to load on occasion
-Preloaded objects don't get processed unless the player is nearby
-Bullet damage increased for the WASP gun
-NPC's now rotate toward the direction they are moving
-Objects sticking half way through the ground ( some still in ground )
-Enemies don't attack in "game boy mode"

UPDATES
-New dialog content added for some NPC's
-Music fade shortened
-Sound effects added to characters
-Sound Tracks Added to buildings

KNOWN / REPORTED BUGS
-Gun ammunition decreasing after pickup
-Minor weapon glitches in multiplayer
-Experience gain issues in multiplayer
-Game may hang computer when exiting
-Graphics in game appear lower resolution than should be