Radical Heroes: Crimson City Crisis Update 6
UPDATE 6 FIXES -Game no longer crashes at New Game, Continue or Save Game -Lightened shadows in Knucklegeddon playset -Crimsonville playset objects failed to load on occasion -Preloaded objects don't get processed unless the player is nearby -Bullet damage increased for the WASP
UPDATE 6
FIXES
-Game no longer crashes at New Game, Continue or Save Game
-Lightened shadows in Knucklegeddon playset
-Crimsonville playset objects failed to load on occasion
-Preloaded objects don't get processed unless the player is nearby
-Bullet damage increased for the WASP gun
-NPC's now rotate toward the direction they are moving
-Objects sticking half way through the ground ( some still in ground )
-Enemies don't attack in "game boy mode"
UPDATES
-New dialog content added for some NPC's
-Music fade shortened
-Sound effects added to characters
-Sound Tracks Added to buildings
KNOWN / REPORTED BUGS
-Gun ammunition decreasing after pickup
-Minor weapon glitches in multiplayer
-Experience gain issues in multiplayer
-Game may hang computer when exiting
-Graphics in game appear lower resolution than should be
