Developer postOriginal post (opens in a new tab)

Version 1.0.9.239

Hello executives,

Releasing a patch today to fix some niggling issues.

  • FOV slider now works

  • CEOs can't shoot them selves when running

  • Fixed join game button visible after match has started

  • Fixed fleet size issue

  • Fixed long standing multiplayer issue where you were unable to join/host games after a previous network disconnect

  • Pushed out resources a little more from starting asteroids

  • Fixed det-packs working correctly over network

  • Improved det-pack placement on walls

  • Removed cyborgs and infiltrators from having det-packs

  • Fixed dropships firing multiple times

  • Fixed the ability to respawn in opposing teams executive fighter

  • Fixed joining game and not able to shoot weapons from existing fighters

  • Fixed rare inability to get out of fighters

  • Fixed custom maps having more than 4 starting points

  • Added extra safeguards for terminal screens not closing

  • EMP no longer breaks fps ship flying when it stops

  • EMP electrical shutdown effect now visible in fighters

  • Miners now produce a minimum of 1 resource if the efficiency is at 50%

  • Fixed AI error with disposing of waste

  • Fixed switching tabs in unit design when one of your factories is destroyed

  • Fixed issue where switching to observe mode at the end of the game placed the camera in the wrong system

  • Fixed Executron requesting waste barge construction not working

  • Fixed bug where stealing starting tech didn't work

  • Executrons can no longer construct on C&C's where the CEO has died

  • Fixed AI sending gateway using a shortcut

  • Tweaked AI strategy scripts to prevent it sometimes getting stuck fixated

Cheers,

Rob