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Early Access Build 9 is live!

Main changes and additions in this build:

*general:
-added graphics settings menu (accessed via settings menu, shows different setting options in VR and non vr mode, allows trading nicer look for performance/fps)
-default graphics settings are a bit higher than before

-better UI positioning in VR
-fixed mouse or vive pointer on buttons blocking directional input from keyboard and mouse and the other way round

*retro voxel arcade mode:
-added switching between players using LB on joypad, or Grip button on vive controller or Q on keyboard
so one can still give team commands to team mates but also just switch to the one closest to the ball to control him directly
-made playing field(s) 20% bigger (to allow a bit more tactical gameplay)
-only reducing super shot energy on second+ hit of bubble shield (so it's still tough to grab for goalies on first reflect)
-opponents will try to do bike kicks sometimes and have a few other tweaks to their AI

*realistic mode A:
-improved shot aiming some

*realistic mode B:
-npcs don't accelerate unrealistically (and unfairly) fast anymore