Just a quick post on the last few small patches.
added the mini fridge
added an HBHF device panel with a test button that simulates a custom number of detected players for 5 seconds, this also allows for testing while out of range
updated workbench costs and added blueprint frags
patched the unity vulnerability issue when it became available
signs and photo frames can be rotated 90 degrees on walls
fixed the "socket occupied" bug with floor stacking
fixed a bug with planters being blocked by other non-planter deploys on floor below
switching back to symmetry mode no longer centers view on symmetry center
fixed the move level tool not having an undo
removed deployable research costs from part info