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v2.2.3 Beta is Now Available and v2.2 Release Date!

Hey wizards! We've got another beta patch ready for you to break. ːsteamhappyː

Also, we have exciting news: Fictorum v2.2 will be officially releasing in two weeks on 3/29! We are stoked to finally have this patch in your hands!

v2.2.3 Patch Notes

  • Enchanting has been reworked to be more favorable for new runes
  • Spell slot UI widgets have slight visual improvements and will now properly show as castable when you have the required energy
  • Projectile rune interactions have been standardized for Pierce, Bounce, Trap, Chain, and Echo
  • Fixed a bug with roller projectiles (like Fire Wave and Tremor) and Trap
  • All passive runes will properly have an accuracy shown
  • Fixed a UI visual bug with ability enchantment
  • The time between key presses to toggle flight/vault has been reduced (<=.5s to <=.2s)
  • Fixed a rare bug that could cause a crash when destroying a physics-simulated piece of loot or furniture
  • Chaos on Chlorobeam will no longer only hit the ground in front of the player
  • Familiars can no longer affect the player with their spells
  • Chlorobeam no longer knocks down trees

If you'd like to try out the update, follow these instructions.

Enjoy! Feel free to reach out if you have any feedback or issues.