The following new features and fixes have been implemented in the "Testing" version.
Landing Craft
- The landing craft will no longer give health or repair your suit, but it will fill up your oxygen.
- This was always supposed to be a temporary feature. It is being replaced by Kits, described below.
Kits
- Three new items have been added to the game.
- Health Kit: Allows you to revive your health when you are injured.
- Repair Kit: Allows you to repair your space suit when it is damaged.
- Oxygen Tank: Allows you to replenish your oxygen when it is low.
- Kits are available at the mothership and can be found in caches throughout the game. They are "Stackable" like crystals, so they should not take up too much room in your inventory.
Menu Overhaul
- In an effort to streamline Star Explorers, I have overhauled the menu system.
- Before you get too excited, it appears identical to the previous menu system.
- I spent a lot of time revising my code, taking out redundancies and making sure all the different kinds of menus, panels and viewports interact smoothly.
- Previously, the mouse cursor would freeze in certain circumstances.
- Previously, an equipped weapon would fire when closing a menu with the mouse button - this should not happen any more.
- There were a number of other minor problems and inneficient methods at play. The whole system makes more sense now ... you would only know it by looking at the code though.
