I did another small update last night. Thanks to a helpful player, I was able to narrow down the cause of the terrain generation crash that was happening on planets with a vapor atmosphere. With the additional data I was able to isolate and reproduce the crash, and from there it was easy to track down the cause. Hopedfully that will be the last we see of it.
Now I am noticing that the lighting seems a bit oversaturated on some planets. The top down map I introduced is probably responsible, as the lighting effects I use on it are somehow being applied to the main camera. Of course I only saw this behavior after uploading the game!
I will try to resolve it as soon as possible. If you do notice any planets where there are no shadows, and the lighting seems just a bit too bright, that is what I'm taslking about. It does not seem to effect gameplay, so it should not be a major concern.
