- [ ] in the harvester description put a note about hitting it back
- [ ] ditched the contextual air to air L2. targeting was unintuitive. set up initial plunge (air) hit as a knockdown. set up main plunge hitbox so it launches enemies
- [ ] nerfed base mana regain
- [ ] nerfed missile damage and raised cost
- [ ] nerfed rain of needles
- [ ] nerfed beam damage slightly
- [ ] longer beam animation
- [ ] fixed ability cancels on player taking damage
- [ ] some misc graphics updates
Source: Steam Community (opens in a new tab)
