- Add a deadzone to the climb up/down control + make the control progressive instead of 0/1 → already implemented, increased to 0.3
- Changed left/right move mode while hanging to be more reactive with a long push
- Player select → Ready: indicate that players need to choose their color first
- Disable character controls during Ready/Go at the start
- Back button after a game: return to the in-game menu instead of the start menu
- Borderless and resolution options should only appear in windowed mode
- News and updates
- D.I.P. Playtest
- patch 2026 08 25
Source: Steam Community (opens in a new tab)
