Dread & Display Update
This update improves combat clarity and support for lower-resolution displays.
Display and interface
Added Borderless Fullscreen and Windowed display modes.
Added selectable window resolution and UI scaling.
Display changes now include confirmation and automatic recovery if the new settings are unsuitable.
Improved Inn, Store, Blacksmith, Temple and Tavern layouts at lower resolutions and Windows scaling levels.
Restored the clearer navigation structure: Options → Settings.
Combat
Fixed the Parry perk so its automatic defence die is visible in the Defence column.
The Parry die is now clearly locked to defence and cannot be transferred into the attack pool..
Dungeon Dread
Dungeon levels can now carry a Dread rating.
Dread reflects how oppressive and dangerous an area is relative to the party.
Higher Dread makes resting, recovery, searching, spotting danger and disarming traps more difficult.
The player manual is updated
