- Reduced excessive damage values across several creatures.
- Rebalanced Armour Use against each armour type’s handling challenge.
- Improved Armour Use progression against appropriately challenging attacks.
- Overland travel now stops only when more than half the party is Exhausted or Unconscious.
- Improved armour roll information on combat cards.
- Overland combat respects the parties marching order.
- Fixed the issue of shared settlement services. Each should now be unique.
- News and updates
- Fantasy Classic: Dungeon Crawler
- Update 2026_08_30
Source: Steam Community (opens in a new tab)
