By popular request from the discussions: the app can now translate games into Arabic. This was more than adding a model, since Arabic needs right-to-left text with letters that change shape depending on their neighbours; the renderer now handles both.
NEW: Arabic is available as a target language in Settings and in the first-run setup. Translation uses a bundled offline model (no download, no cloud), and the overlay renders proper right-to-left, connected Arabic script with a bundled Arabic font. In our checks the new engine translates short interface labels reliably, where lighter models often left them in English.
NOTE: This is our first right-to-left language, and we could not verify translation quality with native speakers before release. If you play in Arabic, feedback in the discussions would help us a lot, including anything that renders oddly. Long paragraphs are currently left-aligned; right alignment is planned. The Intel NPU/GPU (OpenVINO) build remains on the "beta" branch.
