Fixes
- Finally fix amd crash
- Fix off-screen entity turn-to-material not turning to material
- Fix collector emptying when blowing over materials
- Fix projectiles & shader effects living on while paused
- Dont pushback grabber
- Fix tooltip twitching
- Strip whitespace around weapon id paste
- Fix backback falling back from old position after washer teleport
- Improved chunk persistence for entities (e.g. power source was missing case)
Adjustments & Additions
- Enemies alert friends nearby if shot
- Adjust grabber object positioning by target size
- Add more variance to weapons
- Enemy: Giga saw
- Mystery playtest ending
