A small patch that tidies the view and the first step in.
A steadier highlight. Fixed a glitch where the cell beneath your cursor could throw stray lines across the screen while the world was turned back into a globe. The highlight now sits cleanly on its cell, right up to the world's curved edge.
A clearer first world. First Light — the guided introduction — now names itself plainly as the tutorial in the New Game menu, with a note that it is a first lesson rather than a full scenario. Newcomers know where to begin, and which worlds are the longer journey.
A level return. Leaving a world now always sets you down to a calm, level menu, even if you stepped away while the world was tilted or turned to a globe.
