Visual -> Switched from textured visual to Shader based visuals. Right now this means a minimalistic style but will allow for more customization.
Difficulties -> New difficulty menu has been added with several default presets as well as a custom difficulty editor.
Symbols and Shift support -> Switching to fonts has allowed for the support of the keyboard meaning: letters, capital letters numbers and every symbol. The symbols are currently set for the English(US) layout, so layouts may not work, If you are using a different layout it would be helpful to know which so I can prioritize adding them.
Leaderboards -> In preparation for early access, leadorboards are disabled
- News and updates
- KeyWalker Playtest
- Version 0.6 Final playtest version
Source: Steam Community (opens in a new tab)
