- Changed initial company placement to place a similar number of companies for every player. This will make Dalmino map a bit less brutal.
- Made infantry not die so easily from explosions nearby
- Made FPV drones explosions more powerful
- Fix scrolling to zoom out with low framerates.
- Fixed scroll to zoom in/out while panels are open.
- Fixed crash when deleting units (feature only available for the alpha and sandbox later!)
- Fixed most crashes after resigning and playing a second match, still happens sometimes but it’s pretty infrequent.
- Fixed some vehicle mounted machine guns moving in glitchy ways (mainly for MA19 Templar and LHMV)
- Reduced turrets motor torques to fix some physics mess caused when they or their cannons get blocked against something while rotating.
- Added additional logging to identify issues better
- Made speed/pause changes messages last a shorter time on screen, so they are not shown that often in screenshots taken while the game is paused.
- Made AI controlled soldiers don’t run aiming for no reason anymore, and hold their weapons in more natural poses when aiming and when idle.
- Made helicopters and quadcopters way more responsive when changing directions.
- Fixed helicopters rotors not stopping once destroyed
- Fixed soldiers recoil continuing to move infantry weapons while game was paused.
- Fixed missiles sometimes getting stuck in a spiral trying to maneuver to their target up close. Now missiles maneuver less and also miss tracking of their targets.
- Fixed default selected map being Anatra but actually loading Dalmino if you don’t select it manually again.
- Made the FPV drones 3rd person camera follow the drone closer
- Inverted mouse Scrollwheel default direction for thrust up/down on helis and planes.
- Showing detailed production times in factories instead of rounded to the second. It works better for displaying short resources production times on large factories.
- Added the ability to increase game speed by pressing Left CTRL + T (or whatever key is mapped to decrease game speed)
- Fixed wind turbines imploding when physics are in performance mode.
- Fixed keyboard navigation being disabled in the main menu after resigning a match.
- Added night vision signatures to soldiers and some vehicles that were missing them.
- Updated frame generation for better stability and performance.
- Changed grass and details rendering distance based on graphics quality level
- Improved shadow distances for each quality level.
- Reduced effects and post processing qualities in lower quality levels.
- Optimized a bunch of models that had too many triangles in the distance.
- News and updates
- The Last General Playtest
- Alpha 0.1.18 Update Notes
Source: Steam Community (opens in a new tab)
