- Fixed “Bomb target” order bombing only the edge of the target circle instead of inside too.
- Now artillery attack random strategic “bomb target” and “bomb area” actions and not only
- Made artillery units not try to aim when they are still leaving the factory.
- Added smaller factory as buildable too
- Fixed artillery line of sight calculations that were sometimes shooting directly at nearby buildings destroying themselves and everything around them.
- Added ramps for factories so vehicles can exit them nicely when the factory door is not level with the ground.
- Improved AA target locking and line of sight and safety calculations depending on the type of projectile.
- Made transitions between third person and first person cameras smooth, including field of view changes.
- Improved soldiers animations so that running diagonally is almost as fast as running forward.
- Fixed a broken camera frame when taking control of a unit.
- Removed unit indicators when in first person.
- Started adding some basic target indicators in first/third person for guided weapons. Soon you will be able to rotate between those targets and guided missiles will track the selected one.
- News and updates
- The Last General Playtest
- Alpha 0.1.14 Update Notes
Source: Steam Community (opens in a new tab)
