Hello, all! A massive update for the stable branch of the Dark Horizon Playtest has been released, featuring a lot of new features for modders to take advantage of, and a new map!
Resized the player, and added more accurate collision detection
Added an inventory system, without any UI as of now. All items can be accessed through PlayerData.inventory in their respective slots.
Added a large range of classes for items, which define their weight, value, properties, etc.
Made a completely new testing map, with more activities and testing areas.
The player now teleports when falling out of the map
Player stances have been remade, now using nodes to define where the camera should move rather than set values.
Technically from last update, but there is now a functioning limb health system with UI.
Added dynamic, flickering lights. These lights automatically turn on and off based on time of day.
Changed default multiplier of WorldSim to be 5x
All mods on the workshop should still be compatible with this update, but mods that add or modify components on maps may need to be updated to fix node positions!
Thank you, and enjoy!
-mizmii
