Developer postOriginal post (opens in a new tab)

October 10th Patch

Hi all!
Plenty of bug fixes today and a much requested feature.

  • Fixed an occasional campaign breaking bug
  • Fixed issue where you could only send 1 squad out on missions or contracts
  • Fixes to Instant Skirmish
  • Ducked flamethrower/minigunner can no longer kill past cover
  • Fixed flamethrower/minigunner weapon 'volumes' showing up in dark modes
  • Game now shows the position of a player when they launch an arc weapon (e.g. grenade launcher) in dark mode
  • Improvements to Bomb Defusal map generator
  • Base Defends now have a time limit for the AI to win - if they can't do it in 20 turns or less then they lose
  • Enabled 'cloud saves' on Steam

By the way we've moved the macOS and Linux builds to a new branch called 'multiplatform_test'. If you want to play the game on those platforms you will need to switch to that branch until we feel that they are ready for a general release.