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November 13th Patch

Hi all!
Got some more bug fixes and improvements for you today.

  • Explosive unit AI is now more careful about killing its team mates
  • Fixed crash on quit
  • Fixed an issue with level generation
  • Fixed an issue to do with retreating from the Hotel mission
  • Fixed an issue where quick skirmishes end after the first turn
  • Units no longer plant the bomb with their dying breath if they die inside the plant zone while carrying a bomb
  • Now possible to play the tutorial from the main menu
  • Fixed a crash caused by the AI