Before we go any further, please note that most features visible are already implemented and is well. These are: research workshop, spa, study etc...there are things that are not functioning as I planned (eg. relocation...relocation...relocation) but everything else is good :D ....if something is not happening...its probably because its either too early (eg. nobody in level 1 is going spa) or you are doing something wrong XD I just wanted clarify this :D
Here comes the 2nd patch. This should greatly improve the game so hop on! I am trying my best to stabilize the game within a week of release (so I still have 4~5 days). Of course, fixing relocation is now my number one priority :D
BTW, if something is claimed to be fixed but not, please let me know.
New Features
- Tutorial is only enabled for New Game, and not for Stage Select.
- Added in level objective menu for revising objectives mid game.
- Zoom in and out with Q and E key (experimental).
Fixed Issues
- Some UI elements active before loading ends.
- Load game failing to begin.
- In game load menu failing to load.
- Level winning scroll can get stuck if other panels are on.
- Sound volume option not working.
- Staff member getting picked up during other UI interaction.
- Staff members geting stuck in air if both left and right mouse button pressed.
- Attempting name change mid tutorial makes the whole UI inactive.
- Loaded games with empty tavern name display empty signboard instead of " - - - ".
- Level jukebox plays same tracks for all levels.
These are reported issues that I could not replicate, hence couldn't fix. Please let me know if anyone knows more about these issues.
Suspected Issues
- Group reservations in the first two levels result in higher visitors than requested (eg.6 instead of 3 or 20 instead of 10).
- Double clicking the hire button results in staff members half buried in the ground.
- Two mails get stuck in the mail box.
Known Issues
- Relocation that involves kitchen, table and maiden breaks the game.
