Version 1.4 Released!
This patch fixes room door related furniture placement issues. Enjoy!
This patch fixes room door related furniture placement issues.
Enjoy!

This patch fixes room door related furniture placement issues. Enjoy!
This patch fixes room door related furniture placement issues.
Enjoy!
Release Notes Added - Quick Message for guest reputation changes. Added - teleportation center description updated to reflect the latest changes. Fixed - Inspector freezing mid inspection if all recipe are unlocked. Improvement - camera movement speed dynamically adjusts to camer

Enjoy!
Release Notes! Added - Inspection accounts for tavern hygiene Added - Repeated rejection of inspection results in added reputation loss. Added - Department checks are timed now and will hurt reputation. Added - Inspector Events converted to Timed event. Added - Timed events and i

Note: Dev Branch has been deprecated finally - a bit late but done :)
This update is continued effort to stabilize the last few dev build releases and also polish it at the same time. Some minor changes are not listed as it is trivial. I am also prepping for a push down to Main Build. Hopefully I will be able to share the date soon. Fixed - Clerk a
This update is continued effort to stabilize the last few dev build releases and also polish it at the same time. Some minor changes are not listed as it is trivial.
I am also prepping for a push down to Main Build. Hopefully I will be able to share the date soon.
Enjoy!
Added - Inspector Events converted to Timed event. Added - Timed events and interface. Added - New buff, Team Spirit Boost Added - Reward/loss events for all levels. Added - Probability based events for all levels. Added - New events for all levels. Added - Seasonal lobby for lun
Added: Dynamic seasonal lobby screen. Added: Sharpness filter applied when TAA is on. Added: Free rotation can be toggled with the Tab key. Improved: Improved TAA quality by increasing temporal buffer. Improved: Monthly report message displays gold amount properly. Fixed: Old pla
Improved: Monthly report message displays gold amount properly. Fixed: Old plates not getting flushed when replacing table with a new one. Fixed: Reception desk marked as "stationed" when replacing with a new one. Fixed: Reception desk light not turning off when it breaks down. F
Added: Sharpness filter applied when TAA is on. Added: Free rotation can be toggled with the Tab key. Improved: Improved TAA quality by increasing temporal buffer. Fixed: Typo in achievements panel. Fixed: Staff speed perks not kicking in after a load until a picking them up. Enj
Enjoy!
Added: Removed outdated screen space shadows that were no longer contributing to visuals. Added: Guest feedback for fireplace. Added: Selected guest positional arrow (previously only visible for staff). Added: Positional tracking for guest. Improved: Decal performance optimizatio
Enjoy!
Added: Removed outdated screen space shadows that were no longer contributing to visuals. Improved: Updated and optimized TAA. Fixed: Line artifact occurring randomly with Anti Aliasing set to high.
Added: Guest feedback for fireplace. Added: Selected guest positional arrow (previously only visible for staff). Added: Positional tracking for guest. Improved: Decal performance optimization. Improved: Guest AI decision making optimization (early termination). Improved: Guest fe
Improved: Minor performance improvement. Improved: Internal engine update. Fixed: Research potions not getting saved.
Quick patch to address the research potions not getting saved. Enjoy! Improved: Minor performance improvement. Improved: Internal engine update. Fixed: Research potions not getting saved.
Quick patch to address the research potions not getting saved.
Enjoy!
I am releasing an up to date version of Dev Build that matches the Main Build. The next patch should carry on as per usual (DB057) Thanks!
I am releasing an up to date version of Dev Build that matches the Main Build. The next patch should carry on as per usual (DB057)
Thanks!
There was a bug in the initial release of version 1.1 where it would delete all save files. This is the default action for any version update, but version 1.1 was specifically designed to be compatible with 1.0 It should no longer delete save files upon updating it. I apologize f
There was a bug in the initial release of version 1.1 where it would delete all save files. This is the default action for any version update, but version 1.1 was specifically designed to be compatible with 1.0
It should no longer delete save files upon updating it.
I apologize for the inconvenience.
Please note
Thank you!
It took some time, but it is finally here! Also, please note that the Dev Build is outdated at this moment (Main Build is more recent). Thank you and enjoy! Added: Receptionist perk and salesman perk added. Added: Multi-queue system Added: When staff's raise request is rejected,
It took some time, but it is finally here!
Also, please note that the Dev Build is outdated at this moment (Main Build is more recent).
Thank you and enjoy!
Improved: Staff training panel prompts during pause. Improved: Some physics driven animations are now driven by animators. Fixed: Incorrect description of teleportation center. Fixed: Incorrect description of rogues at range. Fixed: Clerk third job toggle.
Enjoy! Fixed: Able to interrupt room vacation. Fixed: Furniture panel not updating after repairs if panel was on during repairs. Fixed: Inconsistent furniture placement. Fixed: Staff wage text will wrap if more than 999. Fixed: Gold not displaying separation commas if the value i
Enjoy!
I think I am nearing a 1.1 release (for real this time :D). I am not still quite done with all the new feature implementation, but the remaining ones should not take more than a cycle or two. After that, it should take around another week to stabilize and then to 1.1. Enjoy! Adde
I think I am nearing a 1.1 release (for real this time :D). I am not still quite done with all the new feature implementation, but the remaining ones should not take more than a cycle or two. After that, it should take around another week to stabilize and then to 1.1.
Enjoy!
Enjoy! Added: 2 new achievements Improved: General difficulty adjustment. Improved: Staff happiness scales more with difficulty. Improved: 1440p resolution and up get better spacing of UI. Fixed: Level 10 achievement not being unlocked. Fixed: Negative perk description window not
Enjoy!