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Updates 03-17-16

• Random health depletion issues fixed.
• Weapons are more lethal now.
• More melee fixes in tight areas.
• Lab 1 Boss health reduced.
• Glowing decals fixed. Now they fade properly.
• Bunker level gameplay simplified.
• Train gameplay and Nav mesh cleanup.
• Controls customization moved out of pause menu temporarily (bugs).
• Distance added to Ghost Town & Lab1 & 2 objectives.