- Many network bug fixes and improvements:
- Fixed player action sync issues across the board.
- Fixed network congestion in maps with many monsters.
- Added network multiplayer support in BabyCarver.
- Fixed staging sync issues.
- Reverted to original game title font.
- Some UI and UX fixes:
- Fixed HUD display issues during staging.
- Fixed screen state issues on endgame.
- Added couch multiplayer support in BabyCarver.
- News and updates
- BabyDash Playtest
- A Metric Ton of Network and UI Fixes and Improvements
Source: Steam Community (opens in a new tab)
