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Crashnauts Weekly Update - v2.0.4
Core Game
- Explosions now correct apply damaged based on distance to explosion
- Grenades now timeout and explode after 10 seconds if they don't collide with another player
- Weapon cycling can now be toggled using DPad Left / DPadRight
Visual Changes
- Refactored player health bar to be a circle that contains the player number to better use the limited space above the player
- Added fancy new Health and Shield pickup animations
- Fixed jump effect animation holding last frame, causing a visual artifact
- Scrolling hand animation now works again
- Added a weapon icon indicator that appears on weapon change to help readability of the currently selected weapon
Map Changes
- Fixed missing collider on bottom right pipe on Stasis