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Crashnauts Weekly Update - v2.0.4

Core Game

  • Explosions now correct apply damaged based on distance to explosion
  • Grenades now timeout and explode after 10 seconds if they don't collide with another player
  • Weapon cycling can now be toggled using DPad Left / DPadRight

Visual Changes

  • Refactored player health bar to be a circle that contains the player number to better use the limited space above the player
  • Added fancy new Health and Shield pickup animations
  • Fixed jump effect animation holding last frame, causing a visual artifact
  • Scrolling hand animation now works again
  • Added a weapon icon indicator that appears on weapon change to help readability of the currently selected weapon

Map Changes

  • Fixed missing collider on bottom right pipe on Stasis