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Crashnauts Weekly Update - v2.0.3

Core Game

  • General adjustment to player movement so it feels less slippery and more grounded. Player movement in the air requires more effort to change momentum direction, etc.
  • Changing of weapon now ignores weapons which have 0 ammo remaining
  • Fixed Mouse aiming so it no longer takes camera zoom into account and feels much more stable / consistent

Visual Changes

  • Updated main menu with fancy new illustration to help showcase our characters
  • Added player number tags to help players from losing their player during gameplay
  • Added new Warbot race heroes
  • Change weapon animation is now dynamic / fluid regardless of aim direction when changing weapon
  • Team based gametypes now use a set of "warm" and "cool" colors to help player recognition by team colors
  • Fixed character animation idle stance during character selection