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Crashnauts Weekly Update

Core Game

  • Fixed major issue with Team DeathMatch games not finishing the match when the other team is fully out of stock
  • Major performance gains as a result of optimization of the game for future release on Nintendo Switch
  • Rendering cleanup on all maps and character skeletons
  • Game can now be paused with Esc key or Start Button on controllers both during character selection or during gameplay

Character Selection Screen

  • Fixed issue where Player 1 could sometimes occupy more than 1 player slot, causing confusion and not allowing the start of a match
  • Fixed bot randomization process occasionally getting stuck (Not readying up)

Visuals

  • Updated all race Crashpods to a simpler design
  • Added a new blood stream from ragdolls when headshots occur