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Crashnauts Weekly Update
Core Game
- Fixed major issue with Team DeathMatch games not finishing the match when the other team is fully out of stock
- Major performance gains as a result of optimization of the game for future release on Nintendo Switch
- Rendering cleanup on all maps and character skeletons
- Game can now be paused with Esc key or Start Button on controllers both during character selection or during gameplay
Character Selection Screen
- Fixed issue where Player 1 could sometimes occupy more than 1 player slot, causing confusion and not allowing the start of a match
- Fixed bot randomization process occasionally getting stuck (Not readying up)
Visuals
- Updated all race Crashpods to a simpler design
- Added a new blood stream from ragdolls when headshots occur