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Hotfix - v2.0.3

UPDATE:

Bug Fixes

  • Fixed an issue where heroes/goddesses appeared on the left side of the Orchard after launching the game.

  • Fixed an issue where a goddess did not animate after using her Goddess Skill.

  • Fixed an issue related to the order of Hard stages.

  • Fixed an issue where the Soulbound Weapon effects of Roland/Lucy appeared in the wrong position.

  • Fixed an issue where the harmful-effect removal of the 6-star Chai passive and Yeowoodong's Tier 3 Soulbound Weapon was removing beneficial effects instead.

  • Fixed an issue where the Exit button disappeared during the Soltar battle.

Improvements

  • Adjusted the Soulbound Weapon slot and crafting pop-up information.

  • Re-adjusted boss monster summon costs.

  • Added 5 nodes each for the Swift Training and Heavy Strike Training skill nodes in the Skill Laboratory.

  • Changed item selling so that holding down the quantity button adjusts the amount.

  • Changed the tooltip shown when crafting a Soulbound Weapon while the weapon storage is full to fit the situation.

  • Optimized Soulbound Weapon effects.

Challenge Changes — Details

  • [Hard] Fixed incorrect boss settings from Challenge 17 onward.

    • Each stage now features its normal bosses, with the final bosses arranged in the order Golem → Sandworm → Kraken → Dragon → Dionemesis.

  • [Hard] Changed the challenge cost of Golem (21) / Sandworm (22) / Kraken (23) / Dragon (24) / Dionemesis (25) to 5,000.

  • [Hard] Due to the challenge stage rearrangement, adjusted the stages required for the appearance of [Hard] monsters and [Soul-Corrupted] monsters related to Stage 5.

Please restart the game after updating to continue playing.

Thank you.

CQ LABS