- Fixed the issue where no martial arts moves could spawn in regular shops and resurrection shops.
- Changed regular shops in the mid-to-late stage of the map to mandatory checkpoints, preventing the problem of hoarding a large amount of money with no access to shopping.
- Reduced the difficulty of enemy data matched at low ranks. (Note: Due to the small number of low-configuration lineups in the current database, the effect will not be immediately noticeable. As more low-configuration data accumulates in the database over time, the reduction in enemy difficulty will become increasingly apparent.)
- Fixed the issue where rank points would get stuck at 299 in the "Iron Bone Warrior" rank, preventing progression.
- Fixed the issue where poisoning would deal no damage in certain scenarios.
- Fixed the display issue where the ★ for "Xuanming Cold Gu Skill" failed to light up correctly.
- Stat reversion:
- Lightness: Speed +10% → +5%
- Cold Poison: Speed -10% → -5%
- Fixed the issue where "Universal Salvation Porridge" failed to correctly extend the duration of the "Vajra Anger" state.
- Fixed the issue where battles would freeze in certain scenarios.
- Fixed the issues of item loss and backpack stacking caused by some batch operations.
- News and updates
- 背包闯江湖 Playtest
- Dec. 12 update notes
Source: Steam Community (opens in a new tab)
