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v1.0.311 - Balance tweaks + fixes

v1.0.311 - Balance tweaks + fixes

Changes

  • Slightly increased item mastery requirements
  • Slightly decreased the heal value of summoned mystics when cast on champion enemy that created them.
  • Slightly increase the Sentinel attack damage and upped the material cost by 1 sky essense
  • Experience when damage property no longer limited to 100 cause it's not a percent anymore.
  • Rebalanced several enchantment values and chances
  • Rebalanced socket count allowed on items
  • Shield and XP potion limit increased

Fixes

  • Fixed items that were partially stacked not returning the remaining stack portion left to their original inventory location
  • Fixed incorrect damage value for Sentinel spell tooltip
  • Fixed multi-target weapons executing procs more often than intended
  • Fixed games at extremely high levels exceeding setting invalid rank values
  • Fix strory mode showing "Upgrade Spells" before you have visited your tower

Framework

  • Prepared all text for localization import/export tools