This August Igor and I added underwater mechanics. This does not mean you will be able to swim underwater, but you might find secrets there. Igor also finished our webbing system - now you can interract with webs as you pass through them. Finally he added ladder climbing animation and Flip animation.
Andrii worked on network room management and game optimizations.
Our artists vastly improved the details of our Sewers level, especially the supermarket area and the new designited diesel generator area. And, as always, they created a number of new models.
View game page


