Added a small amount of camera boom lag, which makes movement feel more natural and gives a sense of moving faster when sprinting
Added camera reset volumes near portal entry and exit points, preventing the player camera from becoming stuck at a short length for players that don't realize camera distance can be adjusted
Reduced character base rotation rate so that the character does not instantly snap to mouse-facing position, but instead more naturally rotates to it
Reduced the time it takes to load and stand up after death & respawn
- News and updates
- Hermit
- Demo Patch Notes for 2026-01-21
Source: Steam Community (opens in a new tab)
