Update
Dynamic shadows added to caves and indoor scenes (and set cutscenes)
the shadows cover players, selected events, and walls
Monster motions during attack
Monsters and enemies make biting, clawing, and other motions towards player during melee attacks.
Hugs and other choreography
Characters now hug, half-hug, do handshakes and otherwise look a lot more realistic in emotional scenes.
Light repairs during shake/motion
Lights work properly during shaking and rotation scenes
Enemy HP integrity
Enemy/animal HP stays intact after sighting.
Many other bugfixes
I lost track of fixes to small issues. It was a lot!
