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Patch Notes

Minimap - still in development

New Shield FX

Tweaked all guns to have proper speed and damage values

Fixed decimal places in readouts

Shield effects only show to other player

Adjusted ship speed

Changed ION firing effect

Removed Sonic Cannon, replaced it with Spread

Robots now turn over time instead of instantly

Visual improvements to textures etc

Multiplayer and Single player should now launch, terminate, and enter/exit
lobbies properly without needing a game reset.

Reverted to scaling crosshair - firing at something at the distance the dots
disappear at is hard with a sprite as it just gets in the way. Deal with it.

Powerups no longer home

Missiles regenerate

Doors work correctly

Changed HUD Font

Adjusted lighting in single player

Refined player ship appearance (proper normal maps, mirrored windshield)

Updated Bolt in preparation for crossplay with XboxOne.

VR is enabled but the hand controllers are not used yet

Better explosions

New sounds for wall impacts etc

Key system works properly

Refined Missile FX

Refined Seeker behavior

Replaced Shield powerup graphic

Next Patch:

New Menu
Multiplayer Bots
New Single Player modules for the random generator