Minimap - still in development
New Shield FX
Tweaked all guns to have proper speed and damage values
Fixed decimal places in readouts
Shield effects only show to other player
Adjusted ship speed
Changed ION firing effect
Removed Sonic Cannon, replaced it with Spread
Robots now turn over time instead of instantly
Visual improvements to textures etc
Multiplayer and Single player should now launch, terminate, and enter/exit
lobbies properly without needing a game reset.
Reverted to scaling crosshair - firing at something at the distance the dots
disappear at is hard with a sprite as it just gets in the way. Deal with it.
Powerups no longer home
Missiles regenerate
Doors work correctly
Changed HUD Font
Adjusted lighting in single player
Refined player ship appearance (proper normal maps, mirrored windshield)
Updated Bolt in preparation for crossplay with XboxOne.
VR is enabled but the hand controllers are not used yet
Better explosions
New sounds for wall impacts etc
Key system works properly
Refined Missile FX
Refined Seeker behavior
Replaced Shield powerup graphic
Next Patch:
New Menu
Multiplayer Bots
New Single Player modules for the random generator