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Update v1.2.20

-Added new Classic zone: "Labyrinth"
-Improved NPC spawning and despawning
-Portcullises will now do damage if they close on a mob
-Existing Wands have been renamed to Rods
-Updated lighting system to use new unique prop IDs
-Fixed bug where "auto start" quests would sometimes get stuck as Inactive

Official Discussion Thread

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 1217400 · classic branch

    Steam updated · First observed