UI
began redesigning some menus.
Improved UI performance across different display scenarios
Fixed a bug allowing the inventory menu to pop up while pause menu was open as well as the other way around
GAMEPLAY
INTERACTION
Added clothes sound effects when the player is moving, adding immersion to the environment.
implemented foot ik to the scavenger player character. More characters will be receiving foot IK systems soon.
Added a bullet trace and bullet impact effect for guns.
ENEMIES
The stationary enemy type, the Sentinel's have been fixed. They now emit toxic fumes and cause damage to the player as long as they are in range of the enemy.
BUGS
Currently testing bug fix causing the explore game mode to constantly restart the level.
Testing bug fix causing players to not be able to invade explorer players sessions.
HDR is currently reports HDR is not supported even if it is. HDR may not work as intended.
