ENGINE UPDATE:
PROJECT CORRUPTION has been moved from Unreal Engine 5.5 to Unreal Engine 5.6.
GRAPHICS:
XeSS support has been added support XeSS which is accessible in the graphics menu along with DLSS. Expect FSR support in the near future.
RAY TRACING option button causes game to crash. Ray Tracing now requires a restart to be toggled.
MULTIPLAYER:
Game mode "SCAVENGER" is now in its Alpha state. Expect bugs and please feel free to report any issues!
Finished functionality for lifting and carrying heavy objects in the Scavenger game mode.
Finished the end game events for Scavenger mode. After all players are dead or max scavenge item value is met, an end game summery menu will open displaying win loss state, total scavenge item value collected. list of all players in the session and who survived and who died and a 20% payout reduction for dead players.
PLAYER:
Fixed Player animations causing player to distort. Fixed an issue where the player does not trigger the AI spawn volume.
UI:
Fixed weapon icon not updating when switching between weapons in multiplayer.
Cleaned up options menu UI. Started redesigning the lay out to be cleaner.
ENEMY AI:
Fixed a bug with Guard AI not damaging the player when shooting.
Began reworking AI to function over internet. Began reworking functions to call replication events. Expect to run into bugs.
