Translations are taking longer than expected, so here are the other fixes that were going to be included in that update. Translations are coming next!
Changes:
- Fixed achievements not always unlocking
- Fixed using DirectX3D12 not closing the game properly (and not allowing anything else to launch)
- Contract requirements are based on your fastest 5 min average rate for each weapon/material. This should make the requirements more achievable, even when you buy large amounts of materials at once
- The Cash Stack visual is now tied to the "Production Visual Amount" as well
- The buy/sell amount dropdowns use the number formats correctly now
- Fixed an issue with the ending text and credits not displaying correctly
- Fixed a few issues with the dark mode theme
- The research visual does not impact performance as much now
- Updated the demo to reflect the current game, and also now demo saves carry over to the full game
