Small Update #13 v1.2.2
- changed the "Make 100 without failing" achievements to only requiring 50 productions without failing

Developer posts and news about this game.

- changed the "Make 100 without failing" achievements to only requiring 50 productions without failing

- Fixed a bug with the nuke launch button not being revealed after loading

Translations are finally in!! There are 12 official translations: 🇺🇸 English 🇪🇸 Español (España & LATAM) 🇫🇷 Français 🇩🇪 Deutsch 🇧🇷 Português (Brasil) 🇷🇺 Русский 🇺🇦 Українська 🇨🇳 简体中文 🇹🇼 繁體中文 🇰🇷 한국어 🇯🇵 日本語 And 8 unofficial translations that are just machi

Very small update today. Translations are getting close! - Fixed some issues with the ending Nuke sequence and dark mode

Translations are taking longer than expected, so here are the other fixes that were going to be included in that update. Translations are coming next! Changes: Fixed achievements not always unlocking Fixed using DirectX3D12 not closing the game properly (and not allowing anything

A lot of features have been added to the game since launch, so calling this 1.1 now! This update specifically adds a number of new things (including switching between number formats!), plus some bug fixes as always. Highlights include: Can now switch between abbreviated (14.7 M)

Extra small update this time, mainly to make a few of the new achievements pop if you've already hit their requirements. But also including a few new things New Features: The Free Prestige 2 Perk now also grants: Golden Weapons just need to be hovered over instead of clicked New

✨Another one✨ New Features: New Achievements Mines stop increasing in price after a certain point Auto-sell now sells for 100% more Researcher mines have new icons Think-tank and Tank-Think now stack independently Strategic Sponsorships increases Sign Twirling Style to +$300/inte

A few more bug fixes and small improvements for y'all! New Features: Added setting for static (non-moving) background Bug Fixes: Missile Wings were being enabled after a failure when they shouldn't have been Gun Barrel was being disabled sometimes when it shouldn't have been Mone

Another small update, we've got more of these coming! We're also working on some of the most-requested QoL features. Join our discord ( ) if you'd like to suggest or vote on new features to be added! New Features: The main big money label font is now monospaced, so it won't jump

📝 TLDR Contracts working - Price bounding removed Upgrades like Boom-o-nomics and Artillery Arbitrage were coded to raise a weapon’s price up to the next tier’s value - but if they exceeded it, the system snapped the price back down. This made contract price buffs vanish instant

Here's our first update that isn't just bug fixes!! 📝 TL;DR — Persistent Automation Is Here Once you’ve automated a weapon at least once, future prestiges will unlock the weapon with automation enabled. To activate this new behavior: prestige your current run once → re-automate

Very small patch this time, just 1 fix for another crash some people are having. Thanks to everyone who has helped us identify and fix these. The best and fastest way for us to fix bugs is if you join our discord ( make a bug report in the bug reports channel, and upload your sav

Another small update!! This one has some fixes for the most common crashes, plus some other things. Thanks again to everyone who has submitted bugs. The best and fastest way for us to fix bugs is if you join our discord ( make a bug report in the bug reports channel, and upload y

Thanks again for the incredible launch!! Soooo many of y'all have played, it's crazy to see :) Also a HUGE thanks to everyone who has reported bugs and issues. It'll take us a bit to fix everything, but we're working on it! Here's another small update that fixes: - Mines producti

We’re absolutely blown away by today’s launch!! In just a few hours MIC has already reached: 4,700 copies sold 1,700 concurrent players 23 Reviews - 82% Positive Our interns aren’t entirely sure what’s going on, but they can tell it’s good. They were so excited they even skipped

View game page The game is out!! Go buy it and play it!! We're super proud of the full game. We've been having a great time playing it, and think you will too 🙂 If you haven't already joined the discord, we'd recommend it That's the best place to talk about the game, share feedb

Military Incremental Complex is releasing on November 21st!! Get hype!! We're very happy with the full game, and hope y'all enjoy it as much as we do! Make sure to wishlist the game if you haven't already, so that you’ll be notified as soon as it launches (and more wishlists help

Here's a small update, mainly to help with performance. Changes: Vsync is now enabled by default (I totally thought it was already 🙃). This will help prevent excessive GPU usage. There is a setting to turn it off now too though. Added options to decrease or fully remove the prod

⭐🌟⭐🌟⭐🌟⭐🌟⭐🌟⭐🌟⭐ The Prestige Update is now live!! Try it out! This update adds a lot! New systems, reworked systems, way better performance, and even a new weapon to produce. New Features: 🌟 Prestige! Restart your progress, but with new, very powerful prestige upgrades. We h