https://www.youtube.com/watch?v=BW6Dy7HFtrM
We've adressed some difficulty with directing the ball, and the lack of speed variation (and bugs, of course!). Now when you boost (using X on a DualShock, A on a 360 controller, or E on your keyboard) you're awarded an additional 2m/s speed + substantially more acceleration.
It only lasts 1.5 seconds, though.
When you hit the soccer ball while boosting, the ball will be 'punted', inheriting more of the vehicles forward momentum and flattening out the trajectory. So you can now shoot low (punt) or bounce it high (hit it normally).
What's New
- Player's can now boost
- Player's will now 'punt' the ball when boosting
- Bots can also boost
- New audio fx
- Smoothed out the drift ending
Fixes
- Rockets would not register a hit if you didn't miss (you read that right)
- Fix for the ball being hit so fast it would leave the mortal realm
- Fix for the aiming cursor hitting the ball
- Fix for Green Island lighting
- Fix for Green Island textures
- Fix for Warmup Timer being off by random numbers