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Demo Update 5
- explosions improvements to make it cause more dismemberment and fixed some impulses power
- GPU performance improvements around 5%-20% depending on scene
- Super Shotgun: reduced strength of reload camera shakes, improved materials
- reduce aura flickering of muzzle fleshes
- made special enemies fattier&faster
- head armor break now triggers hurt animation, in additional to breaking torso armor
- Winchester: increased default explosion size, also +25% size increase if didn't hit enemy, +100% if hit head
- SMG: increased clip size and max clips, increased base damage
- P90: increased base damage
- Pistol: increased base damage