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Hotfix #5

  • Fixed loop in Level 7 where you kept ending up in the same room
  • First boss has considerably less health
  • Greatly reduced hitboxes for vertical "instant death spikes"
  • Changed some of the design in Room one of Level 5 to make the Sailor enemy less jittery

As always, if you come across a bug, don't hesitate to report it over at Dr.Green Bug report

Thank you!