*News is slow this week across Qud, but construction work continues at the Six Day Stilt
-The Mechanimists unveil the first prototype of their Sacred Well, into which pilgrims may toss artifacts in exchange for reputation
-Shoemakers, gunsmiths, and grenadiers have made their way to the Stiltgrounds bazaar
-It dawned on the Stiltgrounds merchants that business might pick up if they hang signs outside their doors
-Lots of new sign tiles
-The Mechanimists have started converting creatures from other factions. They appear around the Stiltgrounds.
-Farm animals are making their way toward the Stilt
-Fraci tiles appear more detailed
-Initial support for music and sound was added. A sample dirge echos through the halls of the Stilt cathedral
(Note: Weekly patchnotes from prior weeks can also be found here: http://steamcommunity.com/app/333640/discussions/0/530646080848194826/)
