Recently we have gotten several tweets and emails concerning the externalization of our sData folder, as well as opening up our sData Bitbucket.
There has been some confusion about what opening up the sData on Bitbucket really means. Here are some bits of information that we hope will clear up this confusion.
- The "vanilla" folder in sData is created by Wolfgame.
- The "vanilla" folder will be viewable by going into your Steam Installed Games folder on your PC and opening the files.
- Only we will be editing distributed the "vanilla" folder.
- The "vanilla" folder exists to show our data to the community and for potential modders. Players of the unmodded base game needn't worry about non-canon or broken data being in the base game.
- If you mess up your installed "vanilla" folder by messing with it too much, use Steam to "Verify Integrity Of Game Cache". This will revert your "vanilla" folder back to the content authored by Wolfgame.
- Workshop and other mods are kept in the "mods" folder within sData or clone what we've created in the "vanilla" folder
The confusion was surrounding the idea that anyone would be able to contribute to the core distributed "vanilla" folder. This is not the case!
Worry not, Daggerfaell!