Head In The Clouds
The game now supports Steam Cloud! Due to some decisions I made about 3 years ago, this was not as straightforward as I would have hoped but I got there.
Juicy Animations
Check out these improvements!
Notice how the dice now arc into play when the roll button is pressed, as if thrown haphazardly
They also bounce a few times before settling
They squish and squash as they move
They subtly move around in the center of the screen as if waiting for the full battle sequence to finished before being pulled off screen
The screen shake has been improved and now scales based on impact
The damage numbers can now stack up and also scale their size and change color based on impact
There are several other smaller things you may notice too if you've played the game a lot
Full notes below!
0.9.4 (9-17-26)
- Steam Cloud saves: your progress follows you to any computer where you play through Steam.
- Clearer save problems: if Steam can't confirm your account or your save files can't be opened, the game leaves your save untouched and shows Try Again and Exit Game options.
- New dice roll animation: dice are tossed onto the board, tumble and bounce into place, then gently drift while they wait. With Reduce Motion on, the dice don't drift.
- Big hits land harder: the action briefly slows, the camera shakes more, and damage numbers grow with the damage dealt.
- Sk8er Card, Sponsor Tape: trigger range changed from 1-6 to 2-5, Uses reduced from 3 to 2, and Gold cost increased from 18 to 20.
- Sk8er Snack, Parking Lot Pizza: below half Health, Trick goes only to random Active Cards, and Cards that already have Trick are no longer skipped.