Update#29
We worked VERY HARD on MyRPG! Please find a patch notes of all changes in the latest update. There will be probably another update in one or two weeks, and the next one will be the BETA, and it's coming earlier than you'd expect! We are sorry for the lack of updates.
Starting Page
- Open module update to allow Area loading.
- Added MyRPG Player key distribution (Will be available soon)
Loading Screen
http://steamcommunity.com/sharedfiles/filedetails/?id=768387494
- You can now change the loading screen. Loading screens are linked to areas.
World Editor
- Scene tree and inspector now resize to fit screen size
- Added Mesh view to see 3D Objects before putting them into the scene. (right click to zoom, left click to rotate) http://steamcommunity.com/sharedfiles/filedetails/?id=768421636
- Triggers now trigger events.
- Added Module description for the Workshop in ModuleInfo
- Added Module Upload to MyRPG Master and MyRPG Player
- Added MyRPG Master module listing. Note: MyRPG Master Workshop server is currently down (We still have some work to do with it)
- Removed Scripted objects
Terrain Editor
- Fixed toolbar position
- Solved Bug with decimal values for the Brush Size
Terrain Painter
- Fixed toolbar position
- Solved Bug with decimal values for the Brush Size
- Added FootStep and Impact sound in Terrain Materials Editor
- Added Dust Effect color and foot print CheckBoxes in Terrain Materials Editor
Materials Editor
- Solved some saving bugs
Particle
- Added Particles TreeView to allow easier particles selection
- Solved some bugs with particles Naming
River Editor
- Rivers Treeview and inspector now fit screen size
Road Editor
- Roads Treeview and inspector now fit screen size
MeshRoad Editor
- MeshRoads Treeview and inspector now fit screen size
Weather Editor
- Complete redesign in progress
- Added Lightnings and Precipitations in TreeView
Shapes Editor
- Treeview and inspector now fit screen size
- Solved crash with some scrolling bars
Attributes Editor
- Solved bug with "showInHud" Attributes
- Added HTML Export (HTML Book)
Tables Editor
- Complete redesign. Table editor is now in full screen to have a better view of big tables
- You can now add commands in to trigger some features (such as character animations, loots, and many more)
- Added HTML Export (HTML Book)
Classes Editor
- Complete redesign. TreeView and Inspector now fit screen size
- Experience table : You can now edit experience tables to fit you own system (either progression between levels and/or total progression)
- Added Classes tables
- Added HTML Export (HTML Book)
Spells and skills Editor
- Inspectors and TreeView now fits screen size
- Added Spell Test button
- Added Mannequin to allow spell testing
- Added spell test log
- Added recover stats button
- Linked spells Events to the engine
- Added Spells lists
- Added HTML Export (HTML Book)
Items Editor
- Inspectors and TreeView now fits screen size
- Fixed items fields lists
- Linked Items event
- Add Spawn Item Button
- Added Items lists (Furnitures, Quests Items, Books, Keys, Bags/chest, Components, Misc)
- Added HTML Export (HTML Book)
Armors Editor
- Inspectors and TreeView now fits screen size
- Fixed Armors fields Lists
- Linked Armors events
- Added Spawn Armor Button
- Added Armors Listing
- Added HTML Export (HTML Book)
Weapons editor
- Inspectors and TreeView now fits screen size
- Fixed Weapons fields lists
- Linked Weapons events
- Added Spawn Weapon Button
- Added Sheathe slots management
- Solved camera bug
- Added Armors Listing
- Added HTML Export (HTML Book) http://steamcommunity.com/sharedfiles/filedetails/?id=768396689
Animations Editor
- Inspectors and TreeView now fits screen size
- Added Animations TimeLine
- Added Spells Animations
- Added Effectrons Animations
- Added Selectrons Animations
- Added Explosions Animations
- Added Debris Animations
- Added Splashs Animations
- Added Projectiles
- Added Animations Paths
- Added Missile Management
- Added AnimClip Effects
- Added AnimLock Effect
- Added AreaDamage Effect
- Added AudioBank Effect
- Added BillBoard Effect
- Added CameraPuppet Effect
- Added CameraShake Effect
- Added CollisionEvent Effect
- Added FootSwitch Effect
- Added GuiController Effect (warning: not stable, will probably crash)
- Added GuiText Effect (warning: not stable, will probably crash)
- Added MachineGun Effect
- Added Model Effect
- Added Mooring Effect
- Added ParticleEmitter Effect
- Added ParticleEmitterCone Effect
- Added ParticleEmitterDisc Effect
- Added ParticleEmitterPath Effect
- Added ParticleEmitterVector Effect
- Added PhysicalZone Effect
- Added PlyerPuppet Effect
- Added PointLight Effect
- Added Projectile Effect
- Added ScriptEvent Effect
- Added Sound Effect
- Added SpotLight Effect
- Added StaticShape Effect
- Added Zodiac Effect
- Added ZodiacPlane Effect
- Added Aim Modifier
- Added AltitudeConform Modifier
- Added BoxAdapt Modifier
- Added BoxConform Modifier
- Added BoxHeightOffset Modifier
- Added Force Modifier
- Added Freeze Modifier
- Added GroundConform Modifier
- Added LocalOffset Modifier
- Added MountedImageNode Modifier
- Added Oscillate Modifier
- Added PathConform Modifier
- Added PivotNodeOffset Modifier
- Added RandomRot Modifier
- Added Scale Modifier
- Added ShockWave Modifier
- Added Spin Modifier
- Added VelocityOffset Modifier
- Added WaveScalar Modifier
- Added WaveRiderScalar Modifier
- Added WorldOffset Modifier
- Added Copy/paste layer
- Added Animation test button
- Added Mannequin button
- Added TimeLine Zoom
- Added TimeLine progressBar
- Added Casting - Delivery - Impact and Linger steps with event triggering http://steamcommunity.com/sharedfiles/filedetails/?id=768387703
States Editor
- Inspectors and TreeView now fits screen size
- Messages are now available
- Added HTML Export (HTML Book)
Sounds Editor
- Inspectors and TreeView now fits screen size
Terms Editor
- Added Merchant categories
- Added Light Animations configuration
- Added Light Flares Configuration
- Added Mission Markers Configuration
- Added Triggers Configuration
Races and factions Editor
- Inspectors and TreeView now fits screen size
- Preview appears in screen center
- Fixed some fields
- Added HTML Export (HTML Book)
Actors Editor
- Inspectors and TreeView now fits screen size
- Solved bugs on features
- Solved Inventory
- Added Character Preview
- Added Custom Shapes to override Race/gender/body type shape selection
- Fixed Materials
- Added Spawn Actor button
- Added Play Actor button
- Added RandomName button
- Added Roll Attributes button
- Linked some events (all events not available at the moment)
- Added Actors listing
- Added HTML Export (HTML Book)
Creatures
- Inspectors and TreeView now fits screen size
- Added Roll Attributes button
- Added SowPreview button
- Added Creatures Listing
- Linked some events (not all ATM)
- Added Spawn Creature Button
- Added HTML Export (HTML Book)
Encounters Editor
- Inspectors and TreeView now fits screen size
- Added Spawn Encounter Button (which spawn an encounter trigger)
- Added Spawn Encounter Spawn Point
- Added some fields to control spawn order
- Added Encounter zone to manage JRPG Style (turn by turn and encounters zones)
- Linked Encounters Events
- Added HTML Export (HTML Book)
Dialogs Editor
- Dialog Editor Is now in full screen to have a better experience
- Linked dialogs Events and GUI
- Added HTML Export (HTML Book)
Merchant Editor
- Merchants Editor Is now in full screen to have a better experience
- Automatic Merchant category selection
- Added Merchants listing
- Added HTML Export (HTML Book)
Crafting Editor
- Crafting Editor Is now in full screen to have a better experience
- Added HTML Export (HTML Book)
Quests and Achievements Editor
- Inspectors and TreeView now fits screen size
- Added HTML Export (HTML Book)
Events Editor
Events Editor Is now in full screen to have a better experience
All Defaults Engine events are now available in the following sections :
- Module Life
- Mouse And KeyBoard
- Players Management
- Actors
- Triggers
- Encounters
- Merchants
- Dialogs
- Classes
- SpellCasting
- Items
- Weapons
- Armors
- GUI Events
Added 201 Commands to give you a maximum Module customization in the following sections
- Messages
- Game Progress
- Flow Control
- Actors Spells
- Actors Inventory
- Actors Attributes
- Actors Skills
- Actors SpellBar
- Actors Equipment
- Actors Loot
- Actors Buy/Sell
- Actors Crafting
- Actors Quests
- Actors Achievements
- Actors States
- Scene and Cutscene Control
- Spawning encounters
- Batlle Management
- Effects and animations management
- Items - Weapons and armors
- Targeting
- GUI Commands
Social Editor
- Added CSS Management for HTML Books
DataBlocks editor
- This Editor will be removed in a future update
GUI Editor - Profiles
- Profiles are now fixed, you can edit them
- Default profiles are done
GUI Editor - Inspector
- Added DataSource and DataSourceField Field
- Added Active and visibility conditions
- Added New Drag and drop system
- Drop and Actions events are now linked to the events system
WebSite and video tutorials
We also worked on a new website ( Temporary version is here: http://myrpg.eu/siteV2/MyRPGMaster.php ) with the following features:
Multilanguage support : French, English, Spanish, German, Spanish, Italian, and Russian
All videos will be in French, with the possibility to add a voice over with one of the languages above.
Each video will focus on a specific feature of MyRPG.
You will find links to others tutorials, links on other video of the same theme.
There will be a Facebook comment widget to discuss about the feature of the video.
A text tutorial will also be available in your language for each video tutorial.
You will also be able to share each video tutorials on Facebook and Twitter.
Sample video here : http://myrpg.eu/siteV2/ObjectEditor.php
That's all