- Increased rewards for pursuers: Blue Coins + Dice
- Lower difficulty delays the appearance of pursuers
- Unlock card prerequisites by clearing different difficulty levels (0-6), with 2 cards unlocked per difficulty
- Lower difficulty increases the success rate of exploration missions
- Lower difficulty reduces the cost of车厢 and energy upgrades in the改装工厂 by 50
- NPCs in prison are unlocked upon encounter; deck functions no longer require escorting to the endpoint
- New feature: Card redraws will pause the game (can be toggled in settings)
- Faster card-drawing animation
- Orest Buzzard, Peregrine Falcon will not use missile attacks at difficulty level 2 or below.
- Add a "Translation Assisted" button
- Reduced the amount of star coins required to unlock cards, mercenaries, and carriages.
- News and updates
- Break Siege
- Hotfix Ver.18401342
Source: Steam Community (opens in a new tab)
