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Patch 59i
- Fixed a crash related to StatusEffects (such as burning, freezing, poison) starting and ending
- Fixed a crash related to the Chimera Boss
- Fixed a crash related to pathfinding
- Fixed a crash related to new collision detection code
- Fixed a crash related to level transitions
- Fixed Thief sometimes getting stuck or pathing strangely
- Fixed BoulderTraps sometimes spawning inside of breakable walls
- Fixed Wisp not having death particles and sfx
Added a command-line option to disable threaded game initialization: --load-threads-off