Purged troublesome latent camera zooming function entirely from the game's code that caused game to crash when overlapping simultaneous camera zoom triggers. The game no longer has any camera zoom functionality.
Added Puzzle Mode HUD
Added four New puzzle tiles
Added new puzzle Mode gameplay functions
changed how the scene transitions function
reworked how areas function internally
added SFX for when player takes a drink
fixed bugs where the player would be stuck in a room in a rare instance and have to enter a menu to get unstuck. This will no longer happen
Fixed bug where secrets would not manifest when triggered
fixed bug where switches would not function properly when triggered
fixed bug where the player could walk through a locked door without having to trigger to unlock the door first
optimized performance and loading times
adjusted Watcher scenes
- News and updates
- Mind Hole
- Seeker Update
Source: Steam Community (opens in a new tab)
